Maize Wallin Victorian College of the Arts (BFA) educated, Melbourne based composer, sound designer, and
audio
programmer working across indie games and big budget AAA.
Their focus is in 3D spatialised audio, and dynamic music, using cutting edge techniques to create
unique
outcomes. Maize lectures consults in Australia and around the world on these topics, and is strongly
engaged
in
the game development community, and in activism and representation within it.
Highlights from Maize's
extensive folio include God Fall, Receiver 2, Wayward
Strand,
and
Cosmic Express, as well as their solo experimental audio game works.
Maize's work has been exhibited extensively in prominent galleries and museums around the world,
such as Arts Centre Melbourne, Fort Delta and the Ian Potter Museum of Art, and a two-month residency in
the
Vienna Museumquartier, as well as being invited to speak in Malaysia, Sri Lanka, Singapore, and South
Africa.
Maize is co-founder of Australia's national
trade
union for games workers, and continues to be an active organiser. As well as in their local
community,
creating exhibitions, conferences, and workshops.
Awards include:
2022 The Game Award Future Class,
2020 GamesIndustry.biz 100 Game Changers,
2019 MCV Pacific Develop 30 Under 30, and an honourable mention from
2019 Freeplay Independent
Games Festival's Best Experimental Game for NoiseDrawers.